<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- generator="open[qoob] http://qoob.xero.nu" -->
<rss version="2.0">
    <channel>
        <title>the website of xero harrison</title>
        <description>xero, xero harrison, harrison, nu, x-e.ro, whois.x-e.ro, blog.x-e.ro, code.x-e.ro, lab.x-e.ro, img.x-e.ro, etc.x-e.ro, feeds.x-e.ro, fontvir.us, fontvirus, font, fonts, git, portfolio, program, programming, code, coding, codes, codez, dev, develop, developer, qoob, open qoob, openqoob, framework, code, api, lab, laboratory, experiment, experiments, demo, netart, net art, unixporn, unix porn, unixp0rn, unixpr0n, images, photos, etc, random</description>
        <link>https://blog.x-e.ro</link>
        <lastBuildDate>Sat, 30 May 2026 14:13:32 -0400</lastBuildDate>
        <generator>open[qoob]</generator>
        <item>
            <title>custom flex skins</title>
            <link>https://blog.x-e.ro/custom_flex_skins</link>
            <description><![CDATA[<p><img title="skinned flex app" src="http://blog.x-e.ro/ui/img/blog/uploads/skinned-app.gif" alt="skinned flex app" width="500" height="136" /></p>
<p><span>creating web-applications with flex 3 is great. there are a ton of pre-made components, and an open-ended architecture to allow you to create your own. built into flex is also a variety of options to change the visual styles of the components. today i will talk about two different types of customization. first, the simplest method, is using css to style your components. next, the more advanced technique, is creating component skins. for this example i will be using flash cs3.</span><br /><br /><span>with in a flex mxml application, css is natively understood. so by utilizing the </span>tags, we can create a variety of styles for an application. personally, i don't really care for the eclipse/flex built in css editor, but since flex uses valid css, any editor can work!</p>]]></description>
            <author>xero harrison</author>
            <pubDate>Thu, 05 Jun 2008 14:22:00 -0400</pubDate>
        </item>
        <item>
            <title>flex forms as 3D textures</title>
            <link>https://blog.x-e.ro/flex_forms_as_3d_textures</link>
            <description><![CDATA[<p><img src="http://blog.x-e.ro/ui/img/blog/uploads/flex-com-3D.png" alt="3D flex components" title="3D flex components" width="710" height="307" /></p><p>i guess this is more of a test then a real demo. in flex its extremely simple to access the bitmap data from any component on the screen as it is styled at that time. this includes things like text with in a text box.<br />in this example, create a flex panel</p>
<pre class="brush: xml"><mx:Panel id="myPanel" /> </pre>
<p>then create a bitmapdata object</p>
<pre class="brush: as3">var formTexture = new BitmapData; </pre>
<p>then draw the panel right into it</p>
<pre class="brush: as3">formTexture.draw(myPanel);</pre>
<p>then I use that texture on a 3D plane with the help of <a href="http://papervision3d.org/" target="_blank">papervsion3D</a>. and a little glow filter just because...</p>]]></description>
            <author>xero harrison</author>
            <pubDate>Sat, 29 Dec 2007 12:45:00 -0500</pubDate>
        </item>
        <item>
            <title>graphic reset buttons</title>
            <link>https://blog.x-e.ro/graphic_reset_buttons</link>
            <description><![CDATA[<p>i was having some trouble at work creating form buttons with graphics for reset buttons. i just thought someone might be interested in my non-javascript solution:</p>
<pre class="brush: xml"><button style="background: none; border: none;">
<img src="reset.jpg" alt="" />
</button>
</pre>]]></description>
            <author>xero harrison</author>
            <pubDate>Thu, 02 Mar 2006 14:13:00 -0500</pubDate>
        </item>
    </channel>
</rss>
